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is operator
Learn is operator in GDScript with a construct-specific explanation, a unique example, a practical boundary, and a mastery check.
is operator is an atomic GDScript topic inside Classes & Scripts. The example below uses the actual construct named by the lesson rather than a generic placeholder.
Focus on what is operator changes: the input, binding, control path, object state, collection, runtime effect, or language contract. Then alter one value and verify that the behavior changes for a reason specific to this feature.
Topic-specific example
if body is CharacterBody2D:
print("character")
Change the key input in this GDScript example and predict the result first; the named construct should be the reason the behavior changes.