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if elif else
Learn if elif else in GDScript with a construct-specific explanation, a unique example, a practical boundary, and a mastery check.
if elif else is an atomic GDScript topic inside Functions & Flow. The example below uses the actual construct named by the lesson rather than a generic placeholder.
Focus on what if elif else changes: the input, binding, control path, object state, collection, runtime effect, or language contract. Then alter one value and verify that the behavior changes for a reason specific to this feature.
Topic-specific example
var n := 7
if n > 10:
print("large")
elif n > 5:
print("medium")
else:
print("small")
Change the key input in this GDScript example and predict the result first; the named construct should be the reason the behavior changes.