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GDScript Complete Course / Classes & Scripts

class_name

Learn class_name in GDScript with a construct-specific explanation, a unique example, a practical boundary, and a mastery check.

10 min read • Beginner

class_name is an atomic GDScript topic inside Classes & Scripts. The example below uses the actual construct named by the lesson rather than a generic placeholder.

Focus on what class_name changes: the input, binding, control path, object state, collection, runtime effect, or language contract. Then alter one value and verify that the behavior changes for a reason specific to this feature.

Topic-specific example

gdscript-03-02-class-name.gd
gdscript Try It Live
class_name HealthComponent
extends Node
var hp: int = 100
Edge case / engineering note

Pay attention to the contract exposed by the type, which members belong to instances versus the type itself, and what dispatch occurs at runtime.

Content source & attribution
Original Syntaxis Content · Original Syntaxis Content