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ByteArray
Learn ByteArray in ActionScript 3 with a construct-specific explanation, a unique example, a practical boundary, and a mastery check.
ByteArray is an atomic ActionScript 3 topic inside Runtime & Utilities. The example below uses the actual construct named by the lesson rather than a generic placeholder.
Focus on what ByteArray changes: the input, binding, control path, object state, collection, runtime effect, or language contract. Then alter one value and verify that the behavior changes for a reason specific to this feature.
Topic-specific example
import flash.utils.ByteArray; var bytes:ByteArray=new ByteArray(); bytes.writeInt(42); bytes.position=0; trace(bytes.readInt());
Check the input collection shape, whether the operation mutates or returns a new value, and what happens for an empty collection.