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Interfaces
Learn Interfaces in ActionScript 3 with a construct-specific explanation, a unique example, a practical boundary, and a mastery check.
Interfaces is an atomic ActionScript 3 topic inside Classes & OOP. The example below uses the actual construct named by the lesson rather than a generic placeholder.
Focus on what Interfaces changes: the input, binding, control path, object state, collection, runtime effect, or language contract. Then alter one value and verify that the behavior changes for a reason specific to this feature.
Topic-specific example
interface Named { function label():String; } class Item implements Named { public function label():String{return "item";} }
Pay attention to the contract exposed by the type, which members belong to instances versus the type itself, and what dispatch occurs at runtime.